UnrealScript Game Programming Cookbook

(Chris Devlin) #1

Archetypes and Prefabs


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  1. Right-click on the actor marked UTWeaponPickupFactory and then left-click on
    Create Archetype... to bring up the dialog box for storing your content.

  2. Enter the following information in the dialog box:
    Package: TutorialPackage


Grouping: archetypes

Name: Arc_WeaponFactory
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