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Contents
Toolbox
- Design Principles
What games say about
designers and players - CityCraft
Giving virtual cities the
illusion of a rich history - Make a jetpack
A gravity-defying mechanic
in Unreal Engine 4 - Source Code
Code an Ant Attack-style
isometric map - Making Anew: Part 5
Vertical slices, and why they’re
so useful for indie devs - Directory
Forthcoming online game jams
Toolbox
Pretend you’re Iron Man with
our build-your-own jetpack
guide on page 32.
Recreate the striking isometric
perspective of 1983’s Ant
Attack – see page 38.
The art, theory, and production of video games