Wireframe 2019

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Contents

Toolbox



  1. Design Principles
    What games say about
    designers and players

  2. CityCraft
    Giving virtual cities the
    illusion of a rich history

  3. Make a jetpack
    A gravity-defying mechanic
    in Unreal Engine 4

  4. Source Code
    Code an Ant Attack-style
    isometric map

  5. Making Anew: Part 5
    Vertical slices, and why they’re
    so useful for indie devs

  6. Directory
    Forthcoming online game jams


Toolbox


 Pretend you’re Iron Man with
our build-your-own jetpack
guide on page 32.

 Recreate the striking isometric
perspective of 1983’s Ant
Attack – see page 38.

The art, theory, and production of video games

Free download pdf