Wireframe 2019

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Review

Rated


 Races are an optional side
activity (aside from one
mandatory race), and they’re
not good. The tracks are too
pedestrian and the AI too easy.


An apocalyptic wasteland full of stops and starts


some humdrum writing. The barely-there plot
is centred on your status as the last Ranger
left alive in these Mad Max-inspired badlands.
Rangers are the final bastion of hope and justice
in this lawless world, decked out in fancy combat
suits that grant them access to oodles of earth-
shattering superpowers. Your goal is to put a
stop to the nefarious Authority, an augmented
army of techno fascists led by a cartoon villain
who looks like Darth Vader on steroids.
This straightforward narrative informs
Rage 2’s open-world structure as you quickly set
off in search of three characters who will help
you put an end to The Authority. There isn’t
much more to it than that; you do two missions
for each of these three characters and then
it’s on to an underwhelming finale. The only
thing padding out the length of the campaign
are level thresholds you have to meet in order
to advance, which means completing some of
the myriad side activities cluttered across its
modestly sized map. If you’ve played an open-
world game in the past decade, the majority of

Info


Review

GENRE
FPS
FORMAT
PS4 (tested) / PC
/ XBO
DEVELOPER
id Software,
Avalanche
Studios
PUBLISHER
Bethesda
Softworks
PRICE
£49.99
RELEASE
Out now

Rage 2


Review

Rated


REVIEWED BY
Richard Wakeling

fter a dreaded opening lore
dump, Rage 2 asks you to pick
between playing as a male
or female protagonist. This
decision has little bearing on
the rest of the game aside from an obvious
difference in your character’s seldom-heard
voice, but whoever you didn’t choose is almost
immediately crushed to death by a flying
door. It’s a humorous moment borne from its
suddenness and your character’s nonchalant
reaction, yet, going forward, this quick slice of
dark comedy isn’t indicative of the rest of Rage 2.
While its combat may be fantastic, best-in-class
stuff, the game wrapped around its frenetic
shooting is surprisingly bland, unimaginative,
and disappointingly dull.
All of the marketing material and Andrew
W.K. performances painted Rage 2 as this wacky
shooter with attitude, its apocalyptic wasteland
doused in pink neon and eccentric, larger than
life characters. In reality, none of this comes
to fruition besides the pink neon, and even
then the landscape is drabber than you might
expect. The story is cookie-cutter drivel, with a
small cast of forgettable, paper-thin characters,
while any attempts at humour fall flat due to

HIGHLIGHT


Rage 2 isn’t always a looker;
it often appears as though the
screen is coated in Vaseline,
and there are some muddy
textures and noticeable
pop-in. But, explosions are
spectacular, with a vivid
outburst of fire, flying debris,
and rended flesh. And it’s all
worth it for that sweet 60fps.


A


 The environments come alive at
night when dynamic lighting and all
that pink neon are allowed to shine.
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