lu
(lu)
#1
27 - CODING ANIMATIONS BY USING JAVASCRIPT
28 - WORKING WITH IMAGES, SHAPES, AND OTHER GRAPHICS
29 - TRANSMITTING DATA
30 - LOADING AND SAVING FILES
31 - RESPONDING TO THE TOUCH INTERFACE
32 - CODING ADDITIONAL HTML5 APIS
33 - ACCESSING DEVICE AND OPERATING SYSTEM RESOURCES
34 - BOOTSTRAP
35 – WEATHER APPLICATION DEVELOPMENT
BILBLIOGRAFIE