Chapter 24 ■ Optimizing game assets and COde, and game prOfiling Using netBeans
As you can see in Figure 24-8, we have reduced the quadrant texture map data from 4MB to 1.33MB in size.
Figure 24-8. Preview data reduction in File Explorer
As you can see in Figure 24-9, I’ve continued reducing these quadrant texture maps for all 60 image assets.
Figure 24-9. Go into the /src/8bit folder, select all 60 images, right-click the selection, and open Properties