PC Gamer - UK (2022-07)

(Maropa) #1
An all-new mode, titled Nine: Season
2009, takes you back to a bygone era
when Rossi, Lorenzo, Stoner, and
Pedrosa jostled their 1,000cc
machines around each other for the
wins, by way of a documentary-style
video series directed and narrated by
filmmaker Mark Neale,
and a series of
challenges intertwined
between them.
The challenges are
straightforward, the
objectives always
focusing on either
overtaking or gapping
opponents. But you’re
right there, among a full grid of 2009
riders, listening to a classic inline four
screaming its lungs out and looking
for a gap between Rossi’s knee and
the apex. Truthfully, for those with
even a passing interest in the sport,
that’s really enough.

That’s not to say Milestone shirks
any responsibility in simulating the
current season. As ever, all three
categories of racing are present,
correct and resplendent in 2022
liveries. And as ever, that lends a
depth to its career mode that not even
Codies’ F1 games can
quite match. When you
finally move up to the
premier class you feel
like you earned it, like
there’s a story to how
you got here. It remains
the biggest pull of the
series, even with the
inclusion of the 2009
season playable doc this year.
Mastering the bikes, meanwhile, is
a little easier. Last year’s title veered
so far off into hardcore sim territory
that even months after release I was
still routinely outbraking myself,
tucking the front, and squirming

around in braking zones like those
inflatable men they put outside car
dealerships. I wasn’t alone. Milestone
has addressed the braking difficulty
this year, but not in a manner that
feels particularly satisfying.
Essentially there are just extra
levels of assist now. Before you either
admitted defeat, turned on combined
braking, and got on with it, or
persevered with committing an
impossibly deft series of inputs to
memory. Now there are additional
options to modulate your inputs, the
upshot of which makes the handling
more forgiving at the cost of control.
Turn on the modulation and you
simply can’t lean in rashly enough to
tuck the front, which saves you a
crash but also feels a bit too much
like an autopilot mode.
New assists aside, wrestling a bike
around a circuit still feels extremely
challenging, and with ride height
devices to play with now along the
straights, there’s an extra wrinkle to
mastering the controls. It’s not
completely convincing – ride over a
bumpy apex, watch the insane
Buckaroo ride that occurs in its
aftermath, and the illusion of
simulation is shattered – but it feels

M


odern MotoGP is in a golden era. 2021 saw eight
different winners across 18 races, and so far this season
we’ve had three different riders on the top step in four
races, including two taking their maiden victories. It’s
unpredictable, packed with talent and spectacle, and
guaranteed entertainment every race. Naturally, then, the focus of
Milestone’s licensed bike sim MotoGP 22 is the 2009 season.

RIDE ON TIME


MOTOGP 22 looks back at an historic season in style


By Phil Iwaniuk

Milestone has
addressed the
braking
difficulty
this year

ABOVE: Manual race starts are a bit easier this
year, and now feature holeshot devices.

Ennea ‘The Beast’
Bastianini. Are we looking at
the next world champion?

NEED TO KNOW


WHAT IS IT?
The latest officially
licensed MotoGP
racing sim.
EXPECT TO PAY
£40
DEVELOPER
Milestone Interactive
PUBLISHER
In-house
REVIEWED ON
I7 9700K, RTX 2080 TI,
16GB RAM Windows 10
MULTIPLAYER
Yes
LINK
motogpvideogame.com

MotoGP 22


REVIEW

Free download pdf