CREATE DYNAMIC
CHARACTERS
Arthur Mask shows how to create characters with various body types
tied together with coherent style and colour. Welcome to Arthur’s world!
C
reating characters, scenes
and stories has always been
an immensely pleasurable
experience. It’s always a lot of
fun for me and I never tire of
it. My methods of creation are sometimes
strange and disorganised when I’m
dealing with personal works, and the
illustrations almost always change during
the course of the journey. This applies
both to the characters, which often take
on a life of their own and grow in
directions I hadn’t anticipated, and to
the atmosphere and colour palette of the
whole scene, which can change radically
as I try out different hues for the ambient
lighting. This in turn inf luences the
colouring of every element in the image.
Arthur Mask
COUNTRY: Brazil
Arthur learned
to draw by
himself and
his first
sketch was
a mosquito, when he
was just two years old.
Nowadays he still draws,
but now it’s monsters
and villains.
http://ifxm.ag/a-mask
I create my art using Photoshop in
a simple way without using many of the
resources it has to offer, such as filters and
effects. I use pretty much just a standard
brush, always working with Pen Pressure,
varying Opacity, along with different
layer modes and the Eraser. I apply some
texture brushes in certain parts just to
produce an effect, but that’s about it!
1
Initial sketch
In my starting sketch I define the composition and
the positions of the characters. I give each a different shape
and personality, so the scene will be the most interesting
possible and tell a story, directly or indirectly. In the process,
I refine the characters. I keep in mind that everything I do at
the start can be improved or totally changed by the end.
2
First element colours
I start painting one element or character first so that
I have a reference point for the rest of the characters and
the scene as a whole. I think about whether the colour
palette will be hot or cold and more saturated or less, and
where the light source will be placed. I always start with a
white, neutral light, then mentally make it colder or warmer.
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