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QUICK TIP
Learn how to use various adjustment layers to
your advantage. When you are working in the
game industry, you never know what changes
your clients or art directors might request.
Oftentimes, you’ll be expected to make those
revisions quickly, so you need to have as much
control as possible.

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CHROMATIC ABERRATION
Chromatic aberration is actually a form of distortion caused by camera lenses that photographers attempt to correct. This can be avoided altogether in digital
painting since you’re not using a camera. It can also be deliberately added to make your painting look a little less artificial. To do this, stamp visible layers then Ctrl/
right-click to access Blending Options. In the menu that pops up, just uncheck any of the three channels. After closing the menu, use the Move tool (V) to slightly
reposition the layer to simulate chromatic aberration.

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FINISH WITH A BIT OF NOISE
The finishing touch would be to make use of a noise filter on your painting. You may consider this
step optional if you want to go for a smooth kind of look. Some artists do this extra step in order to keep their
paintings from appearing too computer-perfect. It creates a subtle change that probably won’t matter if your
image is intended to be scaled down during print or for use on a website. In this example, an Amount of 2.5%
was used for the Add Noise filter.

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