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(Wang) #1
BEYOND THE LIMITS OF THE RENDER
USE THE RENDER BEAUTY PASS AS A START POINT TO INJECT YOUR OWN CREATIVITY INTO THE WORK

001 SunlightSet the sunlight pass to Screen mode at 70% and mask off
areas where it is not needed
002 Warming up
Add a Hue/Saturation adjustment layer set to Colorize and make
the layer a saturated orange to warm up the sunlight
003 Cloud light
Set the cloud light layer to Screen mode at 50% and mask off
areas where it is overexposed
004 Boost the saturation
Increase the Saturation by 50% using a Hue/Saturation
adjustment layer, with clipping mask activated, to intensify the blue ambient light

09


CONTROLLING LIGHTS
Most renderers allow output of passes for
lighting. V-Ray can output a pass for each light,
which can be very useful for quickly adding in extra
light from other sources. They can also be used to
change the colour of the light with a Hue/Saturation
adjustment layer. You can use this to increase the
warm/cool balance in the image.

10


SHARPENING
As often happens with 3D renders, the
image is a little soft, so you can apply a non-
destructive sharpening layer. Cmd/Ctrl-click on one
of the plane layers, selecting the layer transparency,
then Cmd/Ctrl+Shift+C to copy the merged layers
and paste to a new layer. Select Filter>High Pass and
set Radius to 3.0 and the layer blending mode to
Overlay at about 50%. This will sharpen the plane
and the level of sharpening can be controlled with
the Opacity of this layer.

11


COMP THE CHASING PLANE
You can build up the comp layers for the
chasing plane in much the same way as the hero
plane. In this case, you could add more diffuse
blue light and more reflection to give the
impression of distance. Also add a new layer,
select the MiG-29 layer opacity and fill with sky
blue. Set Mode to Normal and reduce Opacity to
10%. This will control the distant fog. Here you
can see a before and after of the plane with the
additional layers.

12


CREATE THE BACKGROUND
To create the background, you’re going to
need a combination of a few different photos. All the
images here are from cgtextures.com. You want a
clear blue sky in the background, fluffy clouds around
the planes and a view of the ground underneath. Start
by bringing in all the elements needed and loosely
arrange them. It can be a total mess at this stage as
you play with different elements and compositions.
Once you have a comp that works, you can start
blending the photos together.

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CUT AWAY THE CHAFF
With the elements in place, you can remove
all the unwanted parts of the photos. You need
mostly clouds, so remove the skies. This can be done
initially with the Magic Wand with Tolerance at 30, or
the Eraser tool, and can be very rough to start as you
will use masking to blend the cloud edges later. Right
now is the time to experiment with the layout and
with different photos to see what works on a
compositional level before doing a lot of time-
consuming blending.

001

002

004

003

The reflection pass is a
very powerful tool for

post-production and can have
dramatic effects

3D AND PHOTOSHOP

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