A_P_TPC_Vol11_2015_

(nextflipdebug2) #1

DIGITAL PAINTING


FINAL EDITING
FOREGROUND AND THE FINISHING TOUCHES

HIDE THE DRAWN ELEMENTS
When you draw the small details, it is important
that they do not stand out among photorealistic
elements. To disguise them create a new layer
filled with 50% grey and set the blending mode to
Overlay. Create a clipping mask then go to
Filter>Noise>Add Noise, and set Amount
between 1-7%. Go to Filter>Blur>Gaussian Blur
and set radius to 1-2 pixels. Or place a suitable
texture instead of noise, reduce saturation, set
the layer mode to Overlay or Soft Light then
adjust Opacity.

12


LIGHTS ON THE TOWER
Create new layer and fill it with black. Select
Filter>Render>Lens Flare from the menu, set Lens Type to 50-300mm
zoom and apply the filter. Change the layer blending mode to Screen.
Transform the layer by scaling it down and squeezing it a little. Place a
flare onto the tower top then add flares to smaller towers in a similar
way. To enhance the glow create new layer, set blending mode to
Overlay, Opacity to 50-70% and add stamps around the flares on the
towers with a big light-yellow soft brush.

13


BUILD THE ROCK
Copy the gates from the main tower and paste them onto the rock and reduce
contrast. Now cut out part of the stone texture to create the bridge. Use Warp Transform to
change the shape as needed – erase any unnecessary areas. Then make the right and bottom
parts of the bridge darker. Add columns from IMG_13-3.jpg (1), reduce their brightness, add
reds and yellows using Color Balance and make the bottom part darker. Insert windows from
IMG_13-1.jpg (2) into the rock. Use IMG_13-2.jpg (3) to create the top of the building. Adjust the
brightness and colour of these elements to make them consistent with the rock.

14


WATERFALL AND RIVER
Use IMG_14-1.jpg to create the riverbank under the rock (1). Reduce brightness and add blues using
Curves. Cut out water texture and paste it in the river. Select Hue/Saturation to decrease saturation of yellows
then add blues using Color Balance. Add the waterfall from IMG_14-2.jpg (2) and adjust its brightness and
colour. Now use IMG_14-3.jpg and IMG_14-3.jpg (3) to form the lower part of the riverbank. Change the rocks’
shape as needed using Warp. Use Hue/Saturation to reduce saturation of reds and yellows.
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