A_P_TPC_Vol11_2015_

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GRASP ADVANCED BLEND MODE TECHNIQUES


LEARN HOW TO CREATE A SCIFI SCENE USING PHOTOSHOP’S
BLEND MODES

GRASP ADVANCED


BLEND MODE


TECHNIQUES


I


n this tutorial you will learn how to create a sci-fi
scene with a cinematic feel using blend modes.
You will also learn the techniques of
photomanipulation and the importance of values
to make your image pop out and look like it’s from a
movie. We will go through some digital painting for
the character’s hair, so make sure to use a pen tablet
instead of the mouse as this will make your
workflow much easier.

SET UP YOUR STOCK
PLACE AND ENHANCE THE BASIC BUILDING BLOCKS OF THE IMAGE

Since our theme is sci-fi we will also go through
creating a futuristic suit for our model using parts of
superbikes as our stock, which is a technique that
many well known artists use for mech design. We will
also add a touch of abstraction to our
photomanipulation by blending geometrical shapes
and make key post-production edits using
adjustment layers, Lens Correction and Smart
Sharpen to finish the job.

01


SET UP THE MODEL
First of all we need to set up our model into
our canvas, so let’s grab the model image from
Dreamstime, code: 22992223, then by selecting the
Pen tool (P), click and drag on the edges of the model,
then Cmd/right-click, select Make Selection, and
press Cmd/Ctrl+J to isolate the model on a new layer,
and finally place the model into our new canvas.

02


MODIFY THE CONTRAST
Our model looks a little bit flat. What we
need is to add some depth, so now we will add
contrast by going to Image>Adjustments>Curves
and making the Curves an S shape. Don’t drag the
points deeper as that will ruin the contrast. Next we
will grab a Soft Round brush, with the blend mode of
the brush (not the layer) set to Overlay. Turn down
the opacity and start brushing dark parts of the
model. Doing this will give you more control instead
of doing a regular Brightness and Contrast filter.

03


CREATE THE BACKGROUND
Now it’s time to create our background, so grab some bokeh
textures from CGtextures.com, place them behind the model layer and
change their blend mode to Linear Dodge (Add). Also you can create a
new layer, change the blend mode to Screen, then with a Soft Round
brush, add some light around the model to make her pop out. Keep in
mind that composition is really important, and our bokeh textures
should not cover some parts of the canvas because we will place other
elements and textures there later. Our background is composed of three
bokeh textures so we need to blend them into one texture, to do that
create a layer mask and with a Soft Round brush, hide parts of the
textures that are not needed.

SOUFIANE IDRASSI
http://www.artstation.com/artist/
cgsoufiane
@idrassisoufiane

OUR EXPERT


Soufiane Idrassi is a self-taught freelance
concept artist and Illustrator based in
Meknes, Morocco with five years of
experience in digital art.

SOURCE FILES
Get the PNG files used to develop the
character’s suit, plus take a look at the
layered PSD on FileSilo.

FROM IDEA TO THE
FINAL FINISH

Progress 3: Final effects

WORK IN
PROGRESS

Progress 2: Creating the suit

Progress 1: Setting up the model
Free download pdf