A_P_TPC_Vol11_2015_

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LEARN HOW TO CREATE INTERESTING ILLUSTRATIONS THAT
COMBINE BASIC 3D RENDERS AND STOCK PHOTOS

COMBINE 3D AND


PHOTOSHOP


Y


ou don’t have to be a master of 3D graphics
to be able to use 3D to your advantage
while creating 2D illustrations in
Photoshop. In this tutorial we will look
closely at the process of mixing different digital
techniques in order to create a stunning,
atmospheric sci-fi illustration. Along with different
Photoshop tips and tricks, we are going to focus on
what is most important in any kind of creative
work; composition, lighting and the different parts
of art theory that help us to come up with images
that are full of atmosphere and are well-balanced

COME UP WITH A BALANCED COMPOSITION
THINK ABOUT YOUR CREATION AND SKETCH BEFORE STARTING WORK

in terms of visual content. Custom brushes and
plug-ins are not the only thing you will need to
create really professional visual creations, it’s
always helpful to look back at classic art theories
and mechanisms that have been used for centuries
too. There’s a lot of software around us, with
Photoshop being the main program for creating
visual content. Let’s take a look at how to
incorporate other software and techniques in
Photoshop to create even more complex artworks


  • from the first sketch through to building your way
    from a basic 3D render to a final visual full of details.


01


START WITH COMPOSITION
This illustration will have a central
composition, which was picked purposefully
because it’s harder to work with. It’s challenging
to balance the composition and avoid making it
look boring and static. There was an additional
challenge of possibly incorporating the magazine
title into the composition while maintaining a
nice flow and balance in the illustration itself.

02


EVERY PART HAS ITS PLACE
On this image you can better see the main
elements and their placement, which breaks up the
central composition. Additional spherical parts and
other details of the bomb are placed in the ‘golden
points’ near the horizontal and vertical thirds of the
image, pushing the viewer’s focus away from the
centre. Foreground parts are added in at an angle,
which also helps to break the composition apart and
make it more dynamic.

03


LET THE LIGHT BUILD THE IMAGE
Another important part of the composition
is the flow of light and colours between background
and foreground. As you can see in this particular
scene, there is an amount of light decreasing
towards the foreground and on top of that there is a
mist created by the background waterfall – here
objects are disappearing with increasing distance
from the camera. This also enhances the fluid
composition and adds depth into the scene.

FROM SKETCH TO
FINISHED ILLUSTRATION

WORK IN
PROGRESS

Progress 1: Digitally
painted sketch

Progress 2: Raw 3D elements

Progress 3: Final illustration

TOMÁŠ MÜLLER
http://www.tomasmuller.com
@Tomas__Muller

OUR EXPERT


Tomáš Müller is a well known CGI
artist, matte painter and retoucher,
working for a wide variety of clients
and studios from different corners of
the creative industry, such as
advertising agencies, photographers,
game developers and many more.

SOURCE FILES
Explore the layered PSD file and
learn how the 3D and photo
elements were created and textured.

COMBINE 3D AND PHOTOSHOP

Free download pdf