A_P_TPC_Vol11_2015_

(nextflipdebug2) #1
Progress 3: Add texture detail

3D AND PHOTOSHOP


CRAFT A ROBOTIC LOOK USING ONE PHOTOGRAPH, DIGITAL
PAINTING AND 3D LAYERING TECHNIQUES

I


n this tutorial you’ll learn how to utilise brushes
in Photoshop CS5, using digital painting
techniques and 3D assets to create cyborg special
effects. It’s recommended you have some
experience of controlling Photoshop brushes with a
graphics tablet to follow the tutorial more effectively,
but we’ll also use standard brushes.

To save you time switching between brush modes,
it’s encouraged to install the tool presets from the
‘AJ-tools.tpl’ file supplied, as they include the brushes
directly in Color Dodge (CD) mode. You can also access
them from the ‘Fantasio Brushes.abr’ brush set if you
want to apply your own settings. There’s an OBJ format
3D model texture and an alternative non-Photoshop

BEGIN COMPOSITING AND POSTPRODUCTION
READY YOUR FILES TO START ENHANCING YOUR 3D RENDER

01


PLAN THE WORKFLOW
Having completed the render, it is now
time for compositing and post-production. It is
always essential to know how much you can get
directly from 3D and how much can you add
later, and in this case, the plan is to change the
background and enhance the image with the
render passes, and add some more detail by
using textures in Photoshop.

FROM RAW RENDER
TO FINISH

WORK IN
PROGRESS

Progress 1: Have all your
files ready

Progress 2: Create
advanced masks

ANDREI LACATUSU
andreilacatusu.tumblr.com

OUR EXPERT


Andrei Lacatusu is a self-taught
graphic artist, living in Bucharest,
Romania. He specialises in 3D
graphics and currently works as
lead CGI artist at Carioca Studio,
in Bucharest.

SOURCE FILES
All the files used in this tutorial are
available on FileSilo, including the
32-bit raw render, the render
passes and the background photo.
The textures can be downloaded
free from CGTextures.com
(DecalLeakingRusty0002_1_M and
MetalScratches0079_4_L).

MASTER 3D


POSTPRODUCTION

Free download pdf