COSMOGONY
RELOADED
EMI HAZE
I
talian artist and illustrator Emi Haze (www.
emihaze.com) says that Cosmogony Reloaded is
“one of my artworks that I think fully represents
my style, my world, my sensitivity.” In it, the
origins of the universe are depicted, as a girl
“materialises from the sky, through a heap of clouds
and an explosion of colours.”
03
LAYER THEM UP
I digitally imported the handmade
elements and used various bitmap, vector masks
and selection tools to erase some parts. I merged
all these elements with the subject, using
Multiply, Overlay and Soft Light blending modes
to obtain peculiar effects in the combination of
different layers and textures.
PART OF ADOBE’S SHORT FILM CELEBRATING 25 YEARS OF PHOTOSHOP,
COSMOGONY RELOADED WAS SHOWN DURING THE 2015 OSCARS
01
RETOUCH TO BE READY
The artwork started with a photo so the first step was retouching. I cut out
the subject from the background with a selection using Pen and Lasso tools. Then I
created a bitmap mask and removed part of the image.
02
A HANDMADE TALE
This step is most important because I include all my various
handmade elements and textures such as scratches, ink marks, acrylic
and watercolour stains.
Photoshop is Haze’s main tool, and he says the
blending modes – particularly Multiply, Overlay, and
Soft Light – are key to obtaining his look, which often
features a sort of double exposure.
“The blending allows me to combine different
elements in the best way, using colours and images in
a single work and creating shape and colour
HOW I MADE TECHNIQUES
compositions beyond imagination,” he says. He also
spends a lot of time perfecting the colour in his pieces.
“Thanks to the application of colour adjustments to
every single layer, like Curves, Levels, Hue/Saturation,
Selective Color,” Haze explains, “I can have complete
control of the colour throughout every phase of
my work.”