ImagineFX - Issue 179
DONGLU YU WRECKAGE What could be more exciting than fighting off an assassin and recovering treasure from the depths? ...
Interview I want my art to make humanity better. It’s a big dream, but we can get there one day from the streets. In a series ca ...
DONGLU YU PRINCESS OF FRANCE A freelance illustration Donglu carried out for an RPG card game published by Applibot. © Applibot ...
PROFILE Colie Wertz LOCATION: US Colie is a freelance concept artist for hire working out of San Francisco, California. His inte ...
Sketchbook Colie Wertz STREETSWEEPER “Leaving your car parked on the wrong side of the road on street-cleaning day with this cre ...
DROPCRUISER “A dropship that can be used in a planet’s atmosphere. One of my favourite ship designs is the Raven from the film E ...
Sketchbook Colie Wertz DESTROYER_01 “Working on a few Star Wars films as a CG modeller, I got a killer education on the use of s ...
MIG-X3 “An experimental plane from the near future, developed by a subsidiary of the Russian Mikoyan company. From pencil to pai ...
Do you want to share your sketches with your fellow ImagineFX readers? Send us an email with a selection of your art, captions f ...
We’ve got plenty of character concept advice this issue, from Aleksey Baydakov who painted the circus duo on the cover, to Serge ...
RESOURCES ARE INCLUDED WITH PRINT AND DIGITAL EDITIONS* GET YOUR DIGITAL EDITION THROUGH THESE OUTLETS: Issue 163 August 2018 Is ...
© Scholastic Interview IAN MCQUE Garrick Webster learns how the boyhood fan of Ralph McQuarrie made his name in video games and ...
MOVING CITIES The fantastical, post-apocalyptic world of Philip Reeve’s Mortal Engines envisaged in Ian McQue’s concept art. IAN ...
his career at DMA Design Ltd, which later became Rockstar North, Ian is known in the world of computer gaming for his concept ar ...
RUINS & ROOTS The title page from one of Ian’s own publications, which often feature his raw line art for fans to enjoy. TAS ...
START YOUR ENGINES Mortal Engines was an ambitious futuristic movie that took up 18 months of Ian McQue’s life Going freelance h ...
LONDON CALLING In the Mortal Engines universe, great predator cities hunt smaller settlements for resources, and Ian helped deve ...
significant impact on Ian’s career, since leaving Rockstar in 2014 a whole world of opportunities has opened up to the Sunderlan ...
ROBODUDE Ian also designed some of the characters for The Signal from Tölva. THE SIGNAL FROM TÖLVA An environment concept for th ...
Now based in Scotland, Ian McQue grew up in Sunderland, once home to some of the UK’s biggest shipyards. Although not aware of i ...
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