065
GUILTY GEAR STRIVE
POWERFULPRESSURING/TYPEBALANCE/EASEOFUSE4.5/5/RANGESPECIALITYSHORT
thosejuststartingout,”says
Ishiwatarionthedifficultyof
balancingthetwosidesofthe
spectrum.“Theproblemwasthatthe
abilitygapbetweenseriesveteransand
beginnerswasstilltoolarge,even
thoughGuiltyGearXrdwasintended
tobea brand-newtitle.[Onething]
wearedoingnowis takinga hardlook
ata numberofthingsinorderto
establisha newbaselineforlong-time
playersandnewcomerstostartfrom.”
PUTTINGONA SHOW
WithStrive,GuiltyGearis undergoing
a bigmechanicaloverhaultoaddress
itscomplexnature.“Thegoalis notto
simplifycomplexmechanicsormake
thegameeasier.Toexcel,playerswill
stillneedtodevelopadvancedskills
andanin-depthunderstandingofthe
game,”saysIshiwatari.“Ourgames
havethereputationofbeinghardto
understandfromtheverybeginning.”
Fromthedemothat’sbeenshowcased
ata fewfightinggametournaments,
it’sclearthatwhilea lotofchanges
havebeenmade,charactersstillhave
manyofthemovesyou’llbeusedto.
Ratherthanbecomingmorebasic,
Striveis designedsoit’seasierto
understandwhattypesofgoodplays
youshouldmake.It’seasiertofollow.
Butthecoresystemremainsthesame:
youstringtogethercombosof
“IT’S EASIER TO
FOLLOW, BUT THE
CORE SYSTEM
REMAINS THE SAME.”
When we were told
Axl was in a chain
gang this wasn’t
what we had in mind.
Zoom-ins when using special moves reveal
the extremely detailed character designs.
S
omething of a cynical, gruff loner, Sol has reasons for pushing others
away. He’s a prototype ‘Gear’, a creature infused with magical energy
and built for combat. He suppresses his true form in his role as a bounty
hunter,onlyunleashinghisdevastatingdestructiveability when he has to.
Wildly swinging his hefty rectangular sword, the Junkyard Dog MK III,
Sol can hit with strong short-range attacks in fast-paced rushes. The
chunky weapon also enhances his fire magic, meaning he can end combos
with slashes that ignite his enemies – both his devastating Volcanic Viper
uppercut and knockback Gunflame are good for this.
special attacks
Gunflame 236 + P
Gunflame (Feint) 214 + P
Volcanic Viper 623 + S or HS (air okay)
Bandit Revolver 236 + K (air okay)
Bandit Bringer 214 + K (air okay)
Wild Throw 623 + K (near opponent)
Ground Viper Night Raid Vortex 214 + S (hold okay)
Fafnir 41236 + HS
Overdrives
Tyr ant Rave 632146 + HS
P – PUNCH K – KICK S – SLASH HS – HARD SLASH
SOL BADGUY – AGGRESSIVE STRIKER