net

(Brent) #1

How we built


For the past three years
Atomico (atomico.com) has
compiled The State of European Tech
(stateofeuropeantech.com), an annual
report that shines a light on what’s
happening in Europe’s burgeoning tech
ecosystem. For the latest and most
comprehensive edition, surveying
over 3,500 people and teaming up with
data partners including LinkedIn,
Stack Overflow and The London Stock
Exchange, Atomico decided that it
wanted to give its readers a way to
properly explore the data other than a
traditional annual report format. Enter
the team at Studio Lovelock (www.
studiolovelock.com).


How is this year’s report different to
previous years?
JL: Beyond being the biggest and deepest
look into Europe’s tech scene yet, this is
also the first time the report has been
primarily presented online. You can still
download a full PDF of the report from
the site but the best way to view and
interact with the data is via the website.
Users can manipulate charts and graphs,
refine results and download custom-
made charts and reports. Accompanying
the hard data are insights and thoughts
from data partners and interviewees
to support and share insight on key
findings, which helps bring a human
element to the information.


What was the brief?
JL: The brief was to adapt the standard
annual report and bring it online with
the aim of providing flexible data for


the users to manipulate and explore in a
deeper way than is possible [with] a PDF
or physical report. We were also tasked
with making the data visually appealing
whilst also not getting in the way of the
report’s main purpose, which is showing
clear data.

How did Studio Lovelock become
involved in the project?
JL: A mutual friend of ours invited
us to submit a proposal based on the
aforementioned brief from Atomico.
Within our proposal we tried to articulate
our eagerness and our ideas around the
possibilities of the project. I believe our
ideas around project potential are what
got us in the door and then once we were
in, our eagerness and excitement maybe
sealed the job.

Tell us a bit about your UX process
JL: The report is written in a linear
narrative form with a beginning and an
end. We wanted to retain that structure
whilst still enabling the user to engage
at different levels depending on whether
they were after a general overview of
the findings, interested only in certain
sections or wanted to read the full report.
Given the quantity of data there needed
to be a simple structure that the user
could grasp quickly and consequently
move around the report without too
much effort, whether that be browsing
or seeking out specific information. Also
from a content creation perspective,
we wanted to be able to give clear
instructions as to what [it was] we needed
from Atomico.

MATT COLLINS


Matt is a web developer and
technical lead who has amassed
years of experience
w: mcollins.co.uk

JOE LOVELOCK


Joe is creative director at Studio
Lovelock and was responsible for
the site’s UX and visual design
w: studiolovelock.com

MIKE ALLANSON


Mike is a freelance developer
able to build sites and the servers
they live on from top to bottom
w: madebycomrades.com

TIMELINE
How Studio Lovelock
approached the project

AUGUST 2017
An initial meeting to explain our
approach and convince Atomico we can
bring something special to the project.

AUGUST 2017
A workshop to explore the brief in depth
and ensure we understand what the
client wants to achieve with the project.

AUGUST 2017
Explore how we can translate the values
into a visual aesthetic and manage to
bring the content to life in a clear and
engaging manner.

SEPTEMBER 2017
Define key user journeys and how we
structure the content in a logical and
intuitive way across all devices.

SEPTEMBER 2017
Deconstruct the content and data
requirements and translate into a
flexible system so the client can
populate the site efficiently.

OCTOBER 2017
A loop of populating the site with real
content and tweaking both the CMS and
frontend to accommodate edge cases
and polish the design.

NOVEMBER 2017
A coordinated effort from the team to
get 60+ articles containing over 250
graphs up onto the site.

NOVEMBER 2017
Thorough bug testing and final design
polish in time for a co-ordinated press
launch across the European business
media and on stage at Slush 2017.

DECEMBER 2017
Tracking the data to get an insight into
who is using the site and in what way.
Free download pdf