Boneworkshasbeendescribedas‘VRHalf-
Life,althoughthatdescriptiondoesn’tworkso
wellwhenHalf-Life:Alyxexists(fullreview
comingnextissue).It’salsonotentirely
accurate.StressLevelZero’sphysics-based
FPSowesa lottoValve’smasterpiece,buta
bettersummationwouldbe‘VRGarry’sMod’.
Boneworks’storytakesplaceina game
that’shalf-finished,a deliberatechoicethat
letsthedevelopersbringtogether
Boneworks’broadrangeofmechanics.You
playasArthurFord,headofsecurityfor
softwaredeveloperMonogon.Somehow,
Fordbecomestrappedinthecompany’s
digitalcityMythOSandmustmakehiswayto
thecity’sclocktowertoresettheprogram.
Boneworks’Half-Lifeinspirationsareclear
earlyon.Notonlyis oneofthefirstweapons
youpickupa crowbar,butthegame’slooming
concretebuildingsanddistantlyblaring
alarmsalsofeellikeBlackMesaandCity 17
blendedtogether.Thereareevencreepy
spider-botsthatleapatyourface,essentially
roboticheadcrabs.
Morebroadly,thegameblendsexciting
gunplaywithphysics-basedpuzzling,suchas
usingplanksofwoodtocreatebridgesor
pullingleverstomanoeuvrea crane.Mostof
REALITY
CHECK
GAMES / VIRTUAL REALITY
Rick Lane tries
tethering an Oculus
Quest to his PC, and
throws himself into
the Half-Life-inspired
worldofBoneworks
BONEWORKS /
£23.99incVAT
REVIEW
DEVELOPER Stress Level Zero /
PUBLISHER Stress Level Zero
Fireproof games’ The Room series has
brought the studio enormous success, first
on mobile and then on PC. Now Fireproof
is bringing its escape room-style puzzling
to VR, with The Room: A Dark Matter.
Set in 1908, A Dark Matter puts you on
the trail of a missing Egyptologist who
disappeared at the British Institute of
Archaeology. It’s a typical Room scenario,
set in a single location filled with clever
puzzles and lots of objects with which
you can tinker. You’ll be gazing into crystal
balls, following footprints and fiddling with
strange mechanisms, all with VR-enabled
touch controls.
First-person puzzling can be tricky to
pull off in VR. Being stuck on a puzzle is
frustrating in a normal game, and being
stuck with a box strapped to your face only
compounds the frustration. The bods at
Fireproof know their onions when it comes
to puzzle games, however, so hopefully
they can build a game that has just the right
amount of complexity for VR.
NEWS
ROOM FOR IMPROVEMENT?