Eberron - Rising from the Last War
40 IF YOU WANT A WALL OF MUSCLE TO GET BETWEEN YOU and a blade, go to House Deneith. if you want someone to anticipate the threa ...
MY ANCESTORS USED THEIR GIFT TO TRACK BEASTS IN the swamps. I use mine to find fugitives in the slums of Sharn. I'm still a hunt ...
42 DON'T GET SENTIMENTAL. A BEAST IS a tool. Our role is to find the right tool for the task and to make sure they're of the.fin ...
WHAT'S THE PRICE OF A LIFE? WELL, I'VE GOT A RATE sheet right over here. I'd be happy to discuss it. -Bessi d'Jorasco, Fairhaven ...
44 WELCOME, WELCOME! SO GOOD TO SEE YOU AGAIN. LET me getyour drink-blackroot tal with honey, yes? And then you have to listen t ...
MY HOUSE BUILT THE MODERN WORLD. 0RIEN MAY drive the lightning rail, but it's Cannith who builds the cars and lays the stones it ...
WE GET THINGS WHERE THEY NEED TO GO. IT DOESN'T matter if it's a letter, a person. or a hundred tons of steel. Whether we have t ...
COMMUNICATION IS THE FOUNDATION OF CIVlLIZATION. -Baron Lysse Lyrriman d'Sivis Mark of Scribing 47 Guide to the City the written ...
PROTECTION IS MY PURPOSE. I DEFEND THE INNOCENT from those who would do them harm. For my siblings, this is ajob;for me, it's a ...
THE ILLUSIONS THAT I WEAVE DAZZLE AND DECEIVE. Sometimes that deception eases your burdens, letting you forget your troubles for ...
/ / ._-----/ 50 SOVEREIGNS AND FIRSTBORN, GRANT ME THE FOUR blessings promised to our people: dominion over the air, do minion ...
MY FAMILY HAS THE FINEST VAULTS YOU CAN IMAGINE. They forge the locks that secure royal jewels. And I learned to pick those lock ...
52 ABERRANT DRAGONMARKS YOUR SIGIL CREATES, CHILD OF CANNITH. MINE HOLDS the power to destroy. -Rotting Bal, Tarkanan enforcer T ...
BACKGROUND The house agent background is the perfect background option for a character tied to a dragonmarked house. HousEAGENT ...
54 CLASS: ARTIFICER Masters of unlocking magic in everyday objects, ar tificers are supreme inventors. They see magic as a comp ...
THE ARTIFICER Proficiency Infusions Infused Cantrips -Spell Slots per Spell Level- Level Bonus Features l st +2 Magical Tinkerin ...
THE MAGIC OF ARTIFICE As an artificer, you use tools when you cast your spells. When describing your spellcasting, think about h ...
INFUSE ITEM At 2nd level, you gain the ability to imbue mundane items with certain magical infusions. The magic items you create ...
SPELL-STORING ITEM At 11th level, you learn how to store a spell in an object. Whenever you finish a long rest, you can touch on ...
RESTORATIVE REAGENTS Starting at 9th level, you can incorporate restorative re agents into some of your works: Whenever a crea ...
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