Tal'Dorei Campaign Guide PDF

(Jeff_L) #1

106 Chapter 3: CharaCter OptiOns


Variant: myriad OperatiVe
While the skill sets are similar in many ways, working
with the Myriad brings some different benefits and chal-
lenges. The Myriad specializes in slavery and exotic trade,
so you have access to servants and rare materials at times
without using your A Favor In Turn ability. However,
your access to contacts is far more limited, and should you
be found out as Myriad by a member of the Clasp, you
will quickly find yourself hunted.

suggested CharaCteristiCs
Use the tables for the Criminal background in the PHB
as the basis for your traits and motivations, modifying the
entries when appropriate to suit your identity as a member
of the Clasp. Your bond is likely associated with your
fellow Clasp members or the individual who introduced
you to the organization. Your ideal probably involves
establishing your importance and indispensability within
the Clasp. You joined to improve your livelihood and
sense of purpose.

Lyceum Student

You most likely came up through money or a family of
social prestige somewhere in the world, as tuition at
the Alabaster Lyceum is not inexpensive. Your interests
and pursuits have brought you to the glittering halls of
Tal’Dorei’s highest place of learning, soaking in all and
every lesson you can to better make your mark on the
world (or at least you should be, but every class has its
slackers). However, the call to adventure threatens to pull
you from your studies, and now the challenge of balancing
your education with the tide of destiny sweeping you away
is looming.
You may have come to better research and understand
the history and lore of Exandria and the lands you now
call home, perhaps seeking a future here at the Lyceum as
a professor. You could also have been drawn by the prom-
ise of prosperity in politics, learning the inner workings of
government and alliances to better position yourself as a
future writer of history. Perhaps you’ve discovered a knack
for the arcane, coming here to focus on refining your
spellcraft in the footsteps of some of the finest wizards
and sorcerers in days of yore.
Skill Proficiencies: Your choice of two from among
Arcana, History, and Persuasion.
Languages: Two of your choice
Equipment: A set of fine clothes, a lyceum student
uniform, a writing kit (small pouch with a quill, ink,
folded parchment, and a small penknife), and a belt
pouch containing 10g.

fe ature: Student priv ilege
You’ve cleared enough lessons, and gained an ally or two
on staff, to have access to certain chambers within the
Lyceum (and some other allied universities) that outsid-
ers would not. This allows use of any Tool Kit, so long as
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