Tal'Dorei Campaign Guide PDF

(Jeff_L) #1
Chapter 2: Gazetteer of tal’Dorei 45

The Ashari people worship and live by the balance of the
natural world, and the people of Zephrah have adapted to
life among the clouds. Subsisting on high-elevation veg-
etation and the occasional large avian hunt, most of the
tribe consists of skilled hunters and climbers. Utilizing
the proximity of powerful elemental magic, the druidic
masters of the Air Ashari craft skysailing aids to ride the
ever-present winds, allowing designated leaders and war-
riors to traverse the deadly peaks of the mountain range.
The tribal leader of Zephrah is referred to as the Voice of
the Tempest, and oversees all travel through the rift, all
major druidic rituals, and visiting outsiders.


zephrah aDventures


poacheD eGGs


For low-level characters:: The local Ashari have noticed
a terrible trend of poachers climbing the peaks to steal
entire griffin nests full of eggs, leaving the parents slain.
The efficiency, brutality, and growing rate of these attacks
suggest the hunters are dangerous professionals, and the
Ashari are seeking aid in finding and punishing those
responsible before the locally endangered creatures are
all dead or taken. The culprits, human poachers led by a
quasit demon named Wapalmter, are fencing the stolen
eggs on the Stilben black market.


a WelcoMe ov erstay eD


For mid-level characters:: Shaktia, a domineering djinni
soldier from the Plane of Air has recently discovered and
come through the elemental rift into Zephrah. How-
ever, the djinni refuses to leave, instead choosing to ever


bother the people with pranks, debates, and temptation
to serve the genie. The Voice of the Tempest has sent
Ashari windrunners to Stilben, Drynna, and Westruun
to seek outside aid to convince the elemental to return to
his home... but when they learn what caused him to leave
his home plane in the first place, they may find it hard to
force him to go back.

SkySail

Wondrous item, rare (requires attunement)
These bat-like wings affixed to a pole are constructed
out of either bone and leather or wood and cloth.
While these wings are opened and the rung of the
pole stepped into, you can use an action to cast levi-
tate on yourself at will.
Additionally, you can use an action to cast fly
on yourself for up to 1 minute (no concentration
required). The fly spell ends if you lose physical
contact with the skysail. You cannot use this ability
again until you complete a long rest, or you (and the
Skysail) are immersed in extremely powerful air ele-
mental magic, such as the top of the Summit Peaks
near the Rift of Air in Zephrah, or within the Ele-
mental Plane of Air. When not in use, these wings
can be easily folded together and worn beneath a
cloak, and the pole used as a quarterstaff.
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