Dungeon Master's Guide 5e
I Mapping Your Campaign When creating the world where your campaign takes place, you'll want a map. You can take one of two appr ...
abandoned campsites, and other finds can add flavor to your world, foreshadow future encounters or events, or provide hooks for ...
Settlements The places where people live-bustling cities, prosperous towns, and tiny villages nestled among miles of farmland- h ...
STRONGHOLDS Strongholds provide the local population with protection in times of trouble. The number of strongholds in an area d ...
To make a home base come alive, you'll need to invest some time fleshing out details, but the players can help you w ith that wo ...
no EXTREME COLD Whenever the temperature is at or below 0 degrees Fahrenheit, a creature exposed to the cold must succeed on a D ...
_ lost settlements are agricultural villages, supporting themselves and nearby towns or cities with crops and meat. Villagers pr ...
THIN leE T hin ice has a weight tolerance of 3d10 x 10 pounds per 10 -foot-square area. Whenever the total weight on an area of ...
18 often have considerable hereditary wealth). In exchange, they promise to protect their citizens from threats such as ore mara ...
II2 If the Wisdom (Survival) check succeeds, the party travels in the desired direction without becoming lost. If the check fail ...
each is ruled by a council of drow high priestesses who answer to Lolth, the Demon Queen of Spiders. Meritocracy. The most intel ...
RANDOM BUILDINGS Pulse-pounding chases and harrowing escapes within the confines of a town or city can sometimes force character ...
20 electrum pieces are moons, gold pieces are dragons, and platinum coins are suns. The city's two local coins are the toal and ...
SHOP d20 Type d20 Type Pawnshop 11 Smithy 2 Herbs/incense 12 Carpenter 3 Fruitsfvegetables 13 Weaver 4 Dried meats 14 Jeweler 5 ...
11ARPER5 ORDER OF THE GAUNTLET EMERALD ENCLAVE LoRDs' ..ALLIANCE ZHENTARIM from that spoken in the neighboring kingdom. This m i ...
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give you a good sense of the organization's personality. From there, think about typical members. How might people describe them ...
u6 witnesses, hit by stray arrow fire, or mistaken for members of one group and attacked by the other. Bullies. The characters w ...
dedicated to preserving the natural order-might be less friendly toward characters who have not cultivated at least 3 renown wit ...
determining exhaustion. Swimming for an hour at a depth greater than 200 feet counts as 4 hours. NDERWATER VISIBILITY \'isibilit ...
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