D&D 5E - The Tortle Package

(Jeff_L) #1

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forms. Characters who approach the statue see a crea-
ture clinging to the ceiling behind it:


Clinging to the ceiling behind the statue is a nine-foot-long
slug with glistening black skin and tentacles sprouting
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transformed the cleric as a punishment for some un-
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previous life and has the statistics of a carrion crawler,
with the following changes:



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    h]j\Yq$j]imajaf
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    tuary, and spiritual weapon&Alkkh]dd[Yklaf_YZadalqak
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  • When the slug takes damage in this cave, it can use its
    reaction to animate one of the tentacles of the kraken
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    lgal!Y_Yafklgf][j]Ylmj]oalaf*(^]]lg^l]klYlm] lYll]kdm_[Yfk]]&L]l]flY[d]]Ydk0 )\0#,!
    bludgeoning damage on a hit.

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  • Almf]jklYf\k9ZqkkYd$9imYf$Yf\;geegf$Zml
    can’t speak.

  • AlYkY[Ydd]f]jYlafg^+ /((PH!&


Also present are two shadows similar to those found
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reduced to 11 hit points or fewer, it casts sanctuary on
itself and cowers behind the kraken statue.
Statue and Holy Symbol.L`]klYlm]o]a
k-$((( hgmf\kYf\ak[gn]j]\oalkdaeqead]o&Dqaf_gfl] ÖggjZ]af\l]klYlm]akYgdqkqeZgdg^MeZ]jd]]
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]\lgl][d]ja[g^MeZ]j- lee, but she has no use for it in her current form. See Yf\gml<^gjYfaddmkljYlagfg^l]gdqkqeZgd&
Stone Basin.L][d]ja[g^MeZ]jd]]mk]\lakZYkaf
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c]qk&L]c]qkmfdg[cl][]klkafYj]Y)-& Treasure.L]keYk]\[jYl]k$l][dYqmjfk$Yf\
logg^l`]jgllaf
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made from hollowed-out sea urchins, a driftglobe, and a
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Geonid Caves

The mountains are riddled with natural caves that have
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keYdddYZqjafl`g^loaklaf_lmff]dkYf\[`YeZ]jkaf`YZ-
al]\Zq*\.geonids k]]É?]gfa\$ÊhY_]**!&
 =Y[`[Yn]kqkl]eakklj]ofoal`l`]Zgf]kg^l`]_]g-
fa\kÌhYkle]Ydk ZYlk$jYlk$Yf\darYj\k$egkldq!&L`]j]
akY+(h]j[]fl[`Yf[]l`Yll`]_]gfa\kk`Yj]l`]ajdYaj
either with a ÖYadkfYad (see Tomb of Annihilation or
Volo’s Guide to Monsters!l`Yl\g]kfÌlj]Y[lcaf\dqlg
intruders or a gluttonous xorn that demands gemstones
for safe passage.

Tr e a su r e
Geonids hide their treasure at the back of their lairs. A
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talismans, and the like), as well as 1d4 uncut gemstones
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`gYj\$l`]j]ÌkY[memdYlan]*(h]j[]fl[`Yf[]l`Yll`]
ljgn]af[dm\]kY.%af[`%lYddgZka\aYfÕ_mjaf]g^Y[gad]\
k]jh]fl_g\ *-_h!&Gfdqgf]km[`j]da[[YfZ]^gmf\&9
geonid stole it from the Shrine of Fangs, and its return
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High Horn

Standing atop a rocky crag at the northernmost tip of the
island, facing northwest, is a thirty-foot-tall stone statue
of a turtle-like humanoid with a large stone horn held up
to its mouth. Below the monument is a stretch of sandy
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from the water like teeth worn down by time. Just beyond
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The statue depicts a long-dead tortle named Gumdarr,
who heard a ship crash on the rocks and stood atop the
crag to get a better look. He blew a horn to lure other
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vivors of the shipwreck.
Six ships have crashed here in the past one hundred
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berlee and her crew to the island. At high tide, three
of the wrecks (the Bitch Queen, the Carcerius, and the
Sea Mare) are submerged, while the others (the Dawn
Avenger, the Dirty Dastard, and the Virago) are at least
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wrecks are visible to some extent. Each shipwreck is
described below.
A two-headed plesiosaurus prowls the water around
the wrecks at high tide. The creature withdraws to the
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tics of a plesiosaurus, with these changes:


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  • AlYkY\nYflY_]gfOak\ge H]j[]hlagf![][ck
    and on saving throws against being blinded,
    charmed, deafened, frightened, stunned, or knocked
    unconscious.

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