Player's handbook 5e pdf
QUICK BUILD Vou can make a sorcerer quickly by following these suggestions. First, Charisma should be your highest ability score ...
CREATlNC SPELL SLOTS FONT OF MAGIC SORCEROUS ORIGIN Sorcery PointCost 2 3 5 6 7 SpellSlot Levei 1st 2nd 3rd 4th 5th At 2nd levei ...
102 CAREFUL SPELL When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatu ...
DRAGON WINGS At 14th levei, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal t ...
Effect You cast levitateon yourself. A unicorn controlled by the DM appears in a space within 5 feet of you, then disappears 1 m ...
Warlock With a pseudodragon curled on his shoulder, ayoung elf in golden robes smiles warmly, weaving a magical charm into his h ...
HIT POINTS Hit Dice: ld8 per warlock levei Hit Points at 1st LeveI: 8+your Constitution modifier Hit Points at Higher LeveIs: ld ...
PROFICIENCIES Armor: Lighl armor Weapons: Simple weapons Tools: None Saving Throws: Wisdom, Charisma Skills: Choose lwo skills f ...
••• 108 Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears ifyou use t ...
FIEND EXPANDED SPELlS THE GREAT OLD ONE DARK ONE'S BLESSING Starting at 1st levei, when you reduce a hostile creature to Ohit po ...
GREAT OlO ONE EXPANOEO SPEllS EXPANDED SPELL LIST The Great Old One lets you choose from an expanded list of spells when you lea ...
ELDRITCH SPEAR Prerequisite: eldritch blastcantrip When you casteldritch blast,its range is 300 feel. EYES OF THE RUNE KEEPER VO ...
112 PART 1ICLASSES Wizard Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions ...
Preficiency Cantrips -Spells Slets per Spell Level- Levei Bonus Features Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st +2 Spelle ...
•• 111- EQUIPMENT Vou start with the following equipment, in addition to the equipment granted by your baekground: (a)a quarters ...
ARCANE RECOVERY Vou have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish ...
116 SPELL RESISTANCE Starting at 14th leveI, you have advantage on saving throws against spells. Furthermore, you have resistanc ...
choose one of the following benefits, which lasts until you are incapacitated or you take a short or long rest. Vou can't use th ...
118 OVERCHANNEL Starting at 14th levei, you can increase the power of your simpler spells. When you cast a wizard spell of 5th l ...
UNDEAD THRALLS At 6th levei, you add theanimate deadspell to your spellbook if it is not there already, When you cast animate de ...
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