Wayfinder's Guide to Eberron

(Nancy Kaufman) #1

56 CHAPTER 2 | EBERRON: ABOVE AND BEYOND


QVÆ]MVKM?PMV\PMQVÆ]MVKMWNIXTIVMQ[
especially strong it is said to be coterminous.
?PMVQ\[QVÆ]MVKMQ[_MISIXTIVMQ[ZMUW\M
These states can be important for epic rituals,
the creation of eldritch machines or interaction
with extraplanar entities. There are also manifest
zones: places in the material plane where the
barriers are thin and where some aspects of a
plane can bleed through. Ghosts may linger in a
manifest zone to Dolurrh, while a manifest zone
tied to Lamannia might have wild vegetation
and enhance druidic magic.
Daanvi: The Perfect Order. Daanvi
embodies the ideas of law and order, civilization
IVLLQ[KQXTQVM1\Q[ÅTTML_Q\PXMZNMK\KQ\QM[IVL
KIZMN]TTaWZLMZMLÅMTL[_Q\PQUUWZ\ITKW]Z\[IVL
endless archives holding every law ever imagined.

Dal Quor: The Region of Dreams. With
a few exceptions (such as elves, kalashtar, and
warforged), mortal creatures touch Dal Quor
when they dream. The outer fringes of the plane
are morphic and shaped by the memories and
experiences of dreamers. There is a dark core at
the heart of the plane, shaped by the nightmare
force known as the Dreaming Dark. For reasons
unknown to the general populace, Dal Quor is
always remote and only touched in dreams.
Dolurrh: The Realm of the Dead. When
a mortal soul dies, it is drawn to Dolurrh. It is a
XTIKMLMÅVMLJaLM[XIQZIVLIXI\Pa#W^MZ\QUM
memories are leached out of the trapped spirits
until only a husk remains. While this seems bleak,
most religions maintain that Dolurrh isn’t the
end; it is a gateway to whatever lies beyond. Such
Free download pdf