Game Design
In my opinion,Centipedeis one of the best balanced games ever. Was there a lot of experimentation to achieve such a balance? I w ...
During theAsteroidstoMillipedeperiod, almost all your games were being ported to a wide variety of systems: the 2600, the Apple ...
getting Wile E. destroyed, the game would cut from the action to a similar scene from a cartoon where Wile E. met his usual fate ...
have multi-players.Tank 8allowed eight players on one monitor. But all the players had to start at the same time. The idea of us ...
Xybots, as I mentioned earlier, started out as an idea to do Castle Wolfenstein.I started the game as a two- player split-screen ...
Atari’s consumer publisher. Dennis Wood got the rights and we showedTetrisfirst at the June Consumer Electronics Show. It was de ...
Wasn’tSteel Talonsa fairly authentic helicopter simulator? Steel Talonshad all the regular helicopter controls: a rudder, a coll ...
and the limited number of locations it could be sold into. It was definitely hard to make a coin-op game using the concept of on ...
As you mentioned, a lot of the appeal of playing an arcade game likeSan Fran- cisco Rushseems to be sitting in the chair, having ...
was a waste of time. Imagine if they were to ask anyone if a purple hedgehog or an Italian plumber would make a good main charac ...
was a little over his head on this one. I would not have made a good choice as lead designer either because this type of game wa ...
You have been involved in game development for almost twenty-five years. How do you explain your longevity? Longevity comes from ...
How has the game development industry changed over the years? The games industry has definitely changed, but it is still a video ...
For most of your original designs, you served as both designer and lead pro- grammer. Do you enjoy working in both capacities? W ...
those games. OnGauntletwe created new hardware to make the gameplay possible. Do you think that gaming technology is stabilizing ...
appear to change much for all your effort. The third phase is often full of panic and stress. This is the part just before relea ...
not easy to find the new games. In many cases your local games store may not even carry the game because they have reduced the n ...
You mentioned before that you specifically wanted to get into doing games for the home market. Why was this? I wanted to do home ...
Ed Logg Gameography Super Breakout, 1978 Video Pinball, 1979 Asteroids, 1979 Othello(for Atari 2600), 1979 Football(four-player ...
Chapter 7 The Elements of Gameplay ............... Chapter 7 The Elements of Gameplay ................. “We ended up with a game ...
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