Getting Started
Chapter 10: C Structures Chapter 10: C Structures Structure Basics.............................................................. ...
Chapter 10: C Structures of type, and like other data types variables an be declared to be of that type: int x, y, z; r3; hich e ...
Chapter 10: C Structures ures can be nested: }myPWMS; ake programs truc You can do four things to a structure: 1. 2. Take its a ...
Chapter 10: C Structures signed char as arguments and returning a pointer to a pwm structure. irst Let’s redo the struct: struct ...
Chapter 10: C Structures truct pwm widestPWM(struct pwm pulser1, struct pwm pulser2, if (pulser1.width > pulser3.width) retur ...
Chapter 10: C Structures tructure Arrays s u stru struct pwm pulser4k10; pulser1k50 = makePWM(1000,128);//make a 50% duty 1000 k ...
Chapter 10: C Structures s rovides a way to have a type that may be of different sizes depending on the circumstances of its use ...
Chapter 10: C Structures ; unsigned int this : 1; unsigned int that : 1; unsigned int the : 1; unsigned int other : 1; unsigned ...
Chapter 10: C Structures define OCF2A 1 r structures. First we get the address of the Port B registers from io169.h which also h ...
Chapter 10: C Structures Thi l que is a compromise between the K&R way of doing things in C and the machine efficient way of ...
Chapter 10: C Structures Projects Finite State Machine.......................................................................... ...
Chapter 10: C Structures PORTD = ~0x02; break; break; PORTD = ~0x08; break; PORTD = ~0x10; break; rrent state is the value of PO ...
Chapter 10: C Structures AVR Butterfly Revision Time Clock Date "12:35:45" "03:04:25" Change clock format Adjust clock Adjust da ...
Chapter 10: C Structures ay be scrolling the LCD with your name. Then to keep some sort puts and what oing A_state and A_input h ...
Chapter 10: C Structures he Display state ystick is clicked down, then I enter the AVR Butterfly ble put st uctures to keep trac ...
Chapter 10: C Structures NU_STATE menu_state[] PROGMEM = { // STATE STATE TEXT STATE_FUNC {ST_AVRBF, MT_AVRBF, NULL}, {ST_AVRBF_ ...
Chapter 10: C Structures menu_nextstate[1].state is defined as ST_AVRBF nput is defined as KEY_NEXT tstate[1].nextstate is defin ...
Chapter 10: C Structures hoa, there I was clicking right along and suddenly, I lost it; maybe its time to all the states and tra ...
Chapter 10: C Structures d to { else if (input != KEY_NULL) // If not, and input not NULL the StateMachine function to examine t ...
Chapter 10: C Structures I know, believe me I know. This is hard stuff, but you should be able to walk through the Butterfly sta ...
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