Design Thinking
Glossary
Resolve
To decide, bring to a conclusion
or end a design idea by working it
up into a final form.
Rule of odds
A compositional guide used in
design that places the subject of a
design within an even number of
surrounding objects to give
balance and help focus viewer
attention on the main subject.
Rule of thirds
A compositional guide for
positioning key design elements
by using a three-by-three grid to
create active ‘hotspots’ where
grid lines intersect.
Sample group
A collection of five to ten people
who share the characteristics of a
target group. A sample group is
used to gain a greater
understanding via one-to-one
interviews, questionnaires and
focus groups.
Scale
The physical size of a design.
Selection
The stage of the design process
where a proposed design solution
is chosen for development
because it meets the design brief.
Semiotics
An explanation of how people
extract meaning from words,
sounds and pictures. Semiotics
has three classifiers: the sign, the
system and the context.
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9 / Go leftfield
Unusual or unexpected solutions can
really steal a march so push the limits
and resist the urge to play it safe.
MY U
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1 2 3 4 5 6 7 8 9 10 OK While every effort has been taken to carry out instruction to customers satisfactionNO RESPONSIBILITY liability will be accepted for errorsCUSTOMERS ARE THEREFORE URGED TO CHECK THOROUGHLY BEFORE
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DALIMHE-DTP^1
Title: Basic Design-Thinking
Client: QPL Size: 160mmx230mm
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