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20 To create the fifth pose go to frame 37.

21 In the Left Viewport, move the Bip01L Hand object on the Y axis so it is
in front of the head, and is level with the shoulders. Double-click the
Bip01 L Upperarm to select the entire arm hierarchy, activate the Perspective
viewport, and then click Copy Posture. Name the posture LArm stroke.

NOTEThe fifth pose is used to ensure that the rotation of the arm is correct
going from the out of water pose to the extended pose.

782 | Chapter 5 Character-Animation Tutorials

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