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(Nora) #1

4 Move the time slider to frame 32. Rotate the pelvis about 4 degrees around
the Y axis, then set a key. Repeat for the X axis and set a key


5 Move to frame 39 and rotate the pelvis –2 degrees around the Y axis again,
then set a key.
The procedure is the same for the spine. At frame 27, the arms swing out
in one direction. At frame 37, they swing in the opposite direction.


6 Select the biped spine object, Bip01 Spine.


7 At frame 27, rotate the spine in the direction of the arm swing and set a
key. It should be about –6 degrees around the X axis.


Animating a Freeform Walk Cycle | 823

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