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(Nora) #1
When a biped’s hand must interact with an object, there are two methods
you can use to create the animation:

■ Animate the hand, then link the object to the hand with Select And Link,
or

■ Animate the object, and use IK settings to make the hand follow the object.

The second method has some practical advantages, which are illustrated in
this lesson.

Set up for this lesson:

1 On the Quick Access toolbar, click the Open File button, navigate
to the \animation\character_animation\interacting_with_objects folder, and
open ironing_start.max.

940 | Chapter 5 Character-Animation Tutorials

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