Untitled

(Nora) #1
This file features a character named Wilson standing in front of an ironing
board.

2 Play the animation. The iron is animated to move over the cloth on the
ironing board.
This character already has a biped with Physique applied to it. To work
with the character, you'll hide the mesh and unhide the biped.


3 Choose the named selection set Wilson Biped. When the warning dialog
appears, click Yes.
The biped appears in the scene.


4 Choose the named selection set Wilson Mesh.


5 On the Display panel, click Hide Selected.


This leaves the biped in the scene without the character mesh.

Making a Hand Follow an Object | 941

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