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(Nora) #1
The biped’s hands stay in place when the biped bends forward.

7 Go to frame 80, and rotate the spine links to make the biped stand up
straight again.

8 Animate the biped’s head every 30-40 frames to make him look at the
iron as he works.

Unhide the character:


1 From the Named Selection Sets list, choose Wilson Mesh. When the warning
dialog appears, click Yes. The character mesh appears in the scene.

Making a Hand Follow an Object | 947

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