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The object name Ironing Board appears to the left of the Select IK Object
button.

3 Choose the Object option just above the Select IK Object button.

4 Change IK Blend to 1.0.

Bend the biped over:

1 Select all the biped’s spine links.

2 Make sure you’re at frame 0.

3 In the Key Info rollout, click Set Key.

4 Go to frame 40.

5 Make sure that Auto Key is turned on.

6 Rotate the biped’s spine links so the biped bends slightly forward.

946 | Chapter 5 Character-Animation Tutorials

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