The object name Ironing Board appears to the left of the Select IK Object
button.3 Choose the Object option just above the Select IK Object button.4 Change IK Blend to 1.0.Bend the biped over:1 Select all the biped’s spine links.2 Make sure you’re at frame 0.3 In the Key Info rollout, click Set Key.4 Go to frame 40.5 Make sure that Auto Key is turned on.6 Rotate the biped’s spine links so the biped bends slightly forward.946 | Chapter 5 Character-Animation Tutorials