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If you like it, save your work to mysawingwood.max.

Animate props switching hands:


This procedure starts with a file of an animated biped. You'll add a prop, and
then keyframe it to switch hands to follow the motion.


1 Open samurai_start.max.

2 Play the animation.
The biped first holds his weapon in one hand and then swings it with
the other.
To create a prop you will go into Figure mode.

3 In the viewport, select any part of the biped.

Using Props | 975

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