If you like it, save your work to mysawingwood.max.
Animate props switching hands:
This procedure starts with a file of an animated biped. You'll add a prop, and
then keyframe it to switch hands to follow the motion.
1 Open samurai_start.max.
2 Play the animation.
The biped first holds his weapon in one hand and then swings it with
the other.
To create a prop you will go into Figure mode.
3 In the viewport, select any part of the biped.
Using Props | 975