This file shows Wally in See-Through mode. He has wings, but no means of
moving them. You'll remedy that in the next few procedures.
Add the wing bones:
1 In the Left viewport, use Region Zoom to focus on the area around
the wings.
The view after zooming.
2 Open the Create panel, and click the Systems button.
3 On the Object Type rollout, turn on Bones. In the Bone
Parameters rollout > Bone Objects group, set the Width and Height values
to 3.0.
Adding Extra Limbs | 1043