Video games have long dominated screens
across Asia, but their inclusion in this year’s
Asiad have transformed this humble form of
entertainment into an Olympic-level medal event
Arenas of Valour
ELECTRONIC ADVERSARIES
Text Wong Yi Wei
1972
Stanford University’s Artificial Intelligence
Laboratory holds the world’s first video game
competition, the Intergalactic Spacewar Olympics.
About 24 participants competed for the grand prize
of a year’s subscription to Rolling Stone
1980
The arcade video game
Space Invaders gets its
own championship in
America. Over 10,000
players sign up
1988
Netrek, the world’s
first online sports
game, is invented.
Players battle for
galaxy domination
2000
The South Korea
government establishes
an e-sports association
and recognises it as an
official sporting event
e-sports: the olympic journey
DATA SOURCES:THE GUARDIAN, NEWZOO
PHOTO © SHUTTERSTOCK
Hard-core gamers might seem out of place
at a sports stadium, but that’s exactly who
will be comprising part of the audience at
this year’s Asian Games in Jakarta: fans of
cult digital quests Arena of Valor, Starcraft
II, Hearthstone, Clash Royale, League of
Legends and Pro Evolution Soccer 2018.
Thanks to e-commerce giant Alibaba,
competitive electronic gaming, or e-sports –
science