The Professional Photoshop Book - Volume 7 2015

(Amelia) #1
usually assemble the team from my friends,
partners or other guys I admire on the internet.
“For example, on the big project that we
were working on at the beginning of 2015, the
character concept artist was a girl from the
US and her concepts were turned into reality
by a talented character artist from Bulgaria.
Four other guys working on this project were
local friends.”
This collaborative workflow is extended to
other creatives working in the same building as
Radoxist Studio, which is “based in a
co-working centre in Bratislava, in an old
thread factory. It was very famous in this
region and there is a book coming out about its
history. Now, it is like a big community of art,
photographic and architecture ateliers. For us,
it is a great space where we can do our
projects. For example, when I want to shoot, I
just need to go one floor downstairs to atelier
Bavlna.” And as the studio grew, so too did its
working practices and toolkit. “We are really
well known for our CGI works I think. But there
is more than that. Back then [when I started the
studio], I slowly realised that I do not want to

be stuck in CGI forever. I wanted to explore
other techniques too and became more like a
generalist; to have all the tools necessary to
build every kind of awesome artwork. The
more tools you master, the freer you feel as an
artist,” Žilinský explains.
For this project, Radoxist Studio started
with the 3D assets they needed to create the
main artwork, and one of the first things they
needed to do was get an accurate look at the
London streets they’d be representing in the
poster. “We had a meeting with my head of
CGI, Jakub Goda, and discussed how we would
start. We opened up Google Earth and tried to
find an ideal location for peeling back the
ground in London. We were lucky to find a
good angle and made a simple sketch that we
sent to the agency for approval. It was
important to see some well-known London
landmarks – Big Ben worked like a charm. I
was leading the project, art directing CGI and
doing the final retouching and colour grading.
Jakub was responsible for putting together a
scene in 3D and supplying me with render
layers. All the other guys – Daniel Lešták, Aleš

Zvolánek, Miloš Jakubec, Braňo Adamčík


  • were modelling different kinds of buildings
    and supplying them to Jakub.”
    “The most challenging [aspect] was to tune
    the expectations of client and agency with the
    real possibilities of what could be done in
    terms of budget and timeline” – the studio
    was given just a month to complete the
    project – “Originally they wanted at least six
    different landmarks to be seen in the final
    visual and an overview of a larger part of the
    city. But we knew that this was not going to
    work in terms of perspective, scale and the
    work that needed to be done. So we came up


We opened Google Earth
and tried to find an ideal

location for peeling back the
ground in London. We were

lucky to find a good angle and
made a simple sketch that we

sent to the agency


Inside Radoxist Studio: Radoxist Studio
is a small team led by Radoslav Žilinský, with creative specialists invited in to
contribute to projects on an ad-hoc basis

Graphics & new media


170 The Professional Photoshop Book


168-173 Radoxist Studio TFL.indd 170 06/10/2015 15:21

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