A_P_I133_2015_

(Ben Green) #1

12


THE SPLASHES
To create realistic rain, it needs to interact
with the objects within the composition. Water
splashes can easily show how hard the rain is hitting
the ground. http://www.deviantART.com has a lot of
users that offer free water splash brushes. Choose
one that has transparency and great highlights. Now
after installing the brushes, paint around the contour
lines of the model from the hair to the shoulder,
creating small to medium-size splashes. It almost
looks like sparks, but the colour will be white.

11


FRONT RAIN AND BACK RAIN
Create a new layer just below the Warm
Light layer but above all other layers. Name it
‘Overlap Rain’ and start painting. Make sure to have
the Flow at 30% when you paint. Paint with various
sizes of the brush. After that, duplicate the layer,
name it ‘Behind Rain’ and place it below the model
layer. Transform it so that the raindrops do not
overlap. Create another layer above the Overlap Rain
and paint one or two really big raindrops near the
corners. This will create depth of field.

13


GET INTO DETAIL
Before creating reflection plates, look for
any mistakes you might have made. It’s the best
time to correct the mistakes since the layers are
going to be merged to create reflections. Go into
details such as the eyes. Import a fire image, set it
to Linear Dodge and transform it so that it looks
like a reflection in the eye. After that grab a soft
brush set to Soft Light with colour #c2561f and
paint around areas of the model that catch the
light from the flames.

10


CREATE THE RAIN
Create a new document at 3000px by
3000px. Select the Brush tool (B) at 35px and draw
a straight line vertically on a new layer. Now grab
the Eraser tool and carefully erase out the top of
the line so that it looks like the top part is faded out.
Transform it, Cmd/Ctrl+T, and tilt it. After that,
select Edit>Define Brush Preset and go to Brush
Presets to change the Shape Dynamics and
Scattering values according to your preference on
how heavy the rain is.

09


START THE FIRE
There are a few steps for creating realistic fire, which include the flames, the affected area,
the sparks and the smoke. Fire images can be found on many stock sites. Find one with a black
background. Change the blend mode to Linear Dodge and select the layer then Right Click>Warp and
make the flames fit the contour of the model’s back.

FIRE AND RAIN
PAINT IN SPECIAL EFFECTS WITH PHOTOS AND BRUSHES

001 THE AFFECTED AREA
Import texture.jpg and create a layer mask then invert, Cmd/Ctrl+I, and brush
over the parts of the model’s back

002 THE SPARKS
Import sparks.jpg and change the blendmode to Linear Dodge. Place the sparks
as if the wind is blowing

003 THE SMOKE
Grab a soft brush (B) with colour #fbd784, Opacity at 50% and set it to Screen blend
mode. Paint around the model

001

003

002

Reflect on how materials


work in reality and how
they interact with each other
Free download pdf