PlayStation Magazine UK - 12.2019

(vip2019) #1
081

REVIEW


parade of faceless enemies


noteworthy only for the type
of armour they’re wearing.


Duelling with the city’s


denizens is still gratifying, as
each weapon feels different. A


spear has a distinct rhythm, as


do axes and the rarer ‘double-
duty’ swords; holduand it


performs as a single weapon,


but successive taps split the
blades to land a flurry of hits.


But enemies are like cookies
waiting for a cutter. Lacking


opponents with personality, the


combat loop, good though it is,
becomes fittingly mechanical.


NEW HOOK
Thankfully Jericho City, though


visually stifled, demands to


be explored – you can always
use a new weapon. Gadgets


such as the Force Hook enable


you to discover hidden areas
of districts you’ve previously


harvested for parts. Better,
though, is the priority now


placed on drones. An unused


sidekick in The Surge, here


drones come in all manner
of designs for use in and out
of combat. From lasers and
grenade launchers to an EMP
tool to unlock doors and lifts,
you’ll constantly be turning to
droney for aid.
Yet for all the refinements
and additions (and this game
isan improvement over the
previous title), The Surge 2
stalls technically on PS4. On
a Pro it’s playable but lowers
texture detail, on a base console
it suffers framerate drops. In
tandem with screen tearing,
this ambitious sequel doesn’t
quitemake the cut, though
its combat grind does keep
drawing you back, and New
Game+ certainly adds a spark.

VERDICT

THE OPM BREAKDOWN


Right Out of the
Creo factory,
The Surge 2’s
Jericho City
offers more
exploration.


Below The low
textures of
Performance
mode are a
necessary evil.


Above left The series’ humour, last seen in the Walk In The Park DLC, is too rare.


The core combat loop delivers
a unique and very satisfying
soulsborne, and the push to
an open world is a win. But
technical problems and a lack of
enemy variety hold The Surge 2
back from greatness. Ian Dean

10% Physically
yelling at the TV
when you land
that final blow
on a tricky boss
who’s given you
grief for the
past four hours.

11% Grinding
around the map
to upgrade your
stats and
uncover new
side-quests.

21%Parrying
every attack an
enemy throws
your way.

12% Wishing the
game was playable
in Beauty mode.

WHAT YOU DO IN... THE SURGE 2

41%
Chopping off that
much-needed
piece of armour.

5% Fighting
the same boss
character, again.
And again.

ON TARGET
Being able to target areas of an
enemy and parrying to inflict
maximum damage are two of the
best new additions to soulsbornes...

MONSTER MASH
... Though this goes out of the
window somewhat for the boss
battles, in which levelling and button
mashing can be your best weapons.

LOVING/HATING

MULTIPLAYER

The game’s online mode
turns into a very handy
tool when scampering
about the map, as death
can be around every
corner. You can graffiti
advice and directions
into the world for other
players to follow. You
can rate players’ advice
too; it’s a Strand Game.

IS IT BETTER THAN?

YES
This sequel improves
on the original The
Surge in many ways
but shares some of its
forebear’s flaws too.

NO

Sekiro is the current
soulsborne of choice


  • a masterclass in
    combat, pacing, and
    art direction.


YES
Darksiders III treads a
similar path but can’t
match The Surge 2’s
core combat loop or
sense of scale.

ALSO ONPLAYSTATION 4 PRO

The Surge 2 developer Deck13 has some
love for PlayStation 4 Pro players, with
upscaled 4K at 30fps (Beauty mode), or
fluid 60fps at 1080p (Performance mode)
on offer. Sadly, the only playable mode is
Performance, so you’ll need to take a hit
on textures to make your blows count.
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