Chapter 2: Gazetteer of tal’Dorei 85
sky, spectral figures dance across Ywnnlas’s surface, bright
as starlight and casting no reflection. Myth surrounds the
star spirits, of their ancient curse, of their betrayal of the
moon goddess, and of the limitless power they can grant
to those who pledge their souls to them. The star spirits or
the Imprisoned itself are a suitable patron for a warlock who
seeks the power of the Old Ones.
stone of the arche art
In the heart of the labyrinth is a column of pure diamond
in the radiant likeness of an androgynous elf. Though the
Archeart is worshiped throughout Tal’Dorei as a god of
magic and art, they are something greater to the elves.
They are a progenitor of their race, a deity of fatherhood
and motherhood, yet also of neither—a liminal deity that
by their very nature both embraces and destroys binaries.
Elves that are “born of the Archeart” are honored within
Syngorn, and many who seek that honor wander the
Reverie Ward in search of the Stone, longing for physi-
cal transformation, social power, or arcane might. Some
search for centuries and never find it, but in times of peril,
the Archeart always makes their wisdom known to the
pure of heart.
synGorn aDventures
the riv er Does not rU n throUGh it
For low-level characters: Word arrives from Verdant Scouts
that the Feshun River has stopped emptying into the
Ozmit Sea without warning. The powerful flow from the
Tormor Falls shows no signs of dwindling river flow, so
the party is sent to investigate, only to find a sudden sink-
hole that has consumed a small section of the Expanse,
causing the river to pour into this massive, underground
cavern. The rock and earth below appear to be crumbling
at an accelerated pace, and the air therein smells of decay.
What could be the source of this rapid destruction, and
how can it be remedied?
a lesson in tropes
For mid-level characters: While walking the roads of the
Expanse, the party comes across a wounded, dark elf
ranger and his panther pet, surrounded by many other
dead dark elves... seemingly at the hand of this survi-
vor. This injured ranger seeks asylum, claiming to be an
escapee, who long chafed at the terrible, immoral dynasty
of Ruhn-Shak’s elite. Now free and wishing to better
the surface world, they ask to join the party, and request
their aid in being accepted within Syngornian society.
However, should one look hard enough past the gleaming
scimitars and blue eyes, they may find the essence of a
skilled liar and ruthless assassin, scheming to get as close
to the Wardens of Syngorn as possible.
Tormor Falls
Feeding the mouth of the rushing Feshun River that
carves through the body of the Expanse, Tormor Falls is
an incredible multi-level series of waterfalls that cascade
down the eastern side of Orencleft Mountain for hundreds
of feet. Swelling with every major rainfall, and beautiful to
behold at all times of the year, Tormor Falls is also host to a
number of caves that hide beneath the mist and spray, lead-
ing beyond the forest and under the Stormcrest Mountains.
A band of Verdant Guards patrol the base of the falls
throughout each day, and many have explored the caverns
in the past. Some return with nothing, others discover
old relics and trinkets from the previous age, while others
still fail to return. Rumor even speak of the cave entrances
moving, shifting with each rising sun, leading superstition
and fear of exploring further.
tormor falls aDventures
this cav e Was Ma De for Me
For mid-level characters: PCs traveling near the edge of the
Verdant Expanse hear distressing news that people from
small villages, and even from Syngorn, have disappeared
in the night. What they don’t know is that these people
are leaving the village themselves, hypnotically drawn to
the caves behind Tormor Falls by an aboleth living within
a pool deep inside the cave system.
Vues’ dal Waters
The Vues’dal volcano erupted for the last time in the early
days of the Age of Arcanum. Its explosion shook the earth
so terribly that the mountain itself was swallowed by
the earth, creating the Vues’dal Basin at the edge of the
Stormcrest Mountains. Today, the basin has been com-
pletely filled by the Feshun River, and the land around
the Vues’dal Waters is among the most fertile farmland
in southern Tal’Dorei. An elven farming town of about
1,000 souls exists on the shore of Vues’dal.
For the past several decades, the Vues’dal farmers have
clashed with the lizardfolk that dwell in the marshes
beyond the basin, but something has changed. The liz-
ardfolk have grown more aggressive and less bestial. Their
tactics have evolved, and the local farmers are struggling
to repel their attacks.
vues’Dal aDventures
leGions of the reptile GoD
For mid-level characters: The people of Vues’dal have
unwittingly been skirmishing with the vanguard of a force
that wishes to bring Syngorn to its knees. The spirit naga
Maledicta Hexos has come from below the Stormcrests
to rally the lizardfolk tribe in the name of the Cloaked
Serpent. Vues’dal is overrun, and the Verdant Guard has
called for Emon’s aid in driving back the legions of the
reptile god. Maledicta’s armies contain not just countless
lizardfolk, but also several hydras and a night hag that
serves as her lieutenant. Maledicta is also in possession of
one of the Astural Scrolls, an artifact looted from Wrettis
that grants her uncanny cosmic powers.