How THE FISHSKIPPERS GOT
THEIR NAMEFrom the gentle waters,Amid the swaying reeds,There rose a hairy villain,A troll called Snobble Sweed.He came to gobble children,To line his lair with bones,And pick his teeth with talons,And grind their flesh with stones.But on that day ajishingWas a haljling
brave and true,The first
of the Fishskippers,Grand-kin
to me and you.When he saw
old Snobble SweedA-sharpening
his knives,He knew that all his family's folkWere in danger of their lives.
In that moment
of grave peril,Fishskipper
caught a breamAnd hurled it by its silvery tail
Across the glassy stream.
Ten times the bream did swiftly skip,And like a clap of thunder
It smote old Sweed upon his head,And tore the beast asunder.
-"Tale of the Fishskippers,"
by Harkin FishskipperKeeping History
Alive. The halflings' penchant forstorytelling has
another outlet, in the form of gatheringsin which an elder
holds cour t or several tale-tellers tryto outdo one another as they pass on their
experiences.Witnessing a halfling storytelling session
is a rare treatfor an outsider, for halfting elders can
spin a yarn likeno one
else. A tale with all the trappings told by an eldercan
cause listeners to howl with laughter, long for home,sit
on the edges of their seats, dream of far-off shores,choke up with emotion, or smile
from ear to ear.Some of the most often-told
tales concern the originof a halfling clan's name. Generally,
such appellationscome about because in the distant past, a halfting ma-triarch or patriarch performed a memorable feat or dis
·played some amazing skill that led to a name that
stuck.Clans with evocative
names such as the Cavecrawlers,the Hogtrotters,
and the Fishskippers all have a story tobe told about
how they came to be.HIDDEN
IN PLAIN SIGHTAlthough halflings aren't reclusive
by nature, theyare
adept at finding out-of-the-way places to settle in.It takes a combination of luck and persistence for anordinary traveler to find such
a place, and often that'snot enough. For those who
subscribe to the idea thatYondalla actively shields her worshipers from harm,this phenomenon is easily explained-she looks out fortheir homes just as she protects their lives. Whateverthe reason, travelers
might look for a halfling village, butthey fail to notice
a narrow path that cuts through theunderbrush, or they find themselves traveling
in circlesand getting no closer to their goal. Rangers
who haveencountered halflings or lived among them
know of thiseffect, and they learn to trust their other
senses andtheir instincts
rather than relying on sight.A typical
halfling village is a cluster of small, stonehouses
with thatched roofs and wooden doors, or bur-rows dug into hillsides with windows
that look out ontogardens of flowers, beans or
potatoes. Since a halflingcommunity usually has less than a hundred members,cooperation is critical to their society, and each residentperforms regular chores
or offers benefits that supportthe population. One family
might provide baked goods,while another one
cobbles shoes or knits clothing. Gen-erally, halflings
in a village don't produce goods for saleto outsiders, but they do love to trade, especially
withvisitors who have interesting items to swap
.Life of Leisure.
Halftings rarely consider leaving thesecurity
of their villages, because they already have allthe comfo
rts they could want- food, drink, laughter,family,
friends, and the satisfaction of doing a good day'swork.
When all their necessities have been taken careof, halftings take it easy-and many
of them find a wayto turn idleness into an art form.
Every halfting has afavorite spot for doing nothing- in the shade of a large
stone, on the fringe of a
sun-dappled meadow, or nestledin a comfy crook h igh
in a tree. When they're not dozingoff and dreaming of chasing butter flies, halflings spendtime on simple creative activities, such as whittling
apipe from a branch, braiding yarn into a thick
rope, orcomposing a
jaunty tune on a second-hand mandolin.Serious Business. The oldest members
of a half·ling community are its leaders, although
that role hasCHAl'TER 5 I HALFLINGS ANO GNOMES101