The Leadership Training Activity Book: 50 Exercises

(John Hannent) #1
Appendix

GLOSSARY OF TRAINING METHODS*

ANALOGY: Two items that are similar or
comparable in certain respects.


APPLICATION: Instructions or an assignment
that puts the new learning into practice or use.
ASSESSMENT: The student reflects or uses
an instrument to evaluate her/his strengths,
values, position on issues, or developmental
needs.


CARD SORT: Multiple items or ideas are
listed on separate pieces of paper or cards;
participants sort, group or rank them.
CASE STUDY: A printed description of a
realistic problem or scenario that provides
sufficient detail for participants to determine
appropriate actions.


COACHING: A one-to-one real-time dynamic
when an objective person (either the trainer or
participant) listens and asks questions, while
the second person poses a problem she/he
wants to resolve.
DEMONSTRATION: The trainer (or a
participant) shows how something works
or can be used by “walking” participants
through each step.


DISCUSSION: The trainer encourages dialogue
among the participants (either in the total
group or in small groups) about an issue or
content from the workshop, using preplanned
and spontaneous questions.
FEEDBACK: Use of a process (either verbal or as
instrument) that provides information back to
the individual.


JOURNALING: Written record of thoughts,
reactions, or feelings.
METAPHOR: A word or phrase ordinarily and
primarily used for one thing or purpose is
applied to an explanation of another.


MOVEMENT: Activity that involves walking,
milling about, and/or stretching, sometimes
to music.
PRESENTATION: A planned talk, sometimes
called a lecturette,to inform, report, instruct,
motivate, or persuade.
REFLECTION: A quiet activity in which one
writes or thinks about an issue or content from
the workshop.
ROLE PLAY: Enactment of a real-life incident or
event, or a created dramatized story that gives
participants the opportunity to practice and
experiment with new behaviors, and then
receive feedback.
ROUND ROBIN: When, in an orderly fashion,
participants verbally and in turn complete
sentence stems or make remarks.
SENTENCE STEMS: The beginning of a sentence
is provided, generally by the trainer, and the
participant fills out the rest of the sentence with
his/her own observation.
SIMULATION: An activity that gives the
appearance of a real-life situation or experience.
STORYTELLING: Telling of a happening or
connected series of happenings, whether true
or fictional.
SYMBOL: Something that stands for, represents,
or suggests another thing.
TACTILE: Touching or handling of objects.
VIDEO: Visual form of a movie, pre-taped.
VISUALIZATION: Formation of a mental visual
image; once developed, it is often shared
verbally or in writing.
WRITING: Putting thoughts, reactions, and
feelings to paper or in electronic form.

*Hart, Lois B. Training Methods That Work,Los Altos: Crisp Publications, 1991.


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