Game Design

(Elliott) #1
Mounted Weaponry

Mounted Machine Gun


This is a military-style, belt-fed, tripod-mounted heavy machine gun, which appears to
be of World War II vintage, such as the Browning M2. This machine gun is too heavy to
be picked up and carried around, but the player will be able to use it in a stationary man-
ner through Mounted Weapon Mode. The player holds the Mounted Machine Gun by
two grips at its back, though the player will not see this since he can only use the
weapon while in a First-Person Mode (see the Mounted Weapon Mode description in
the Game Mechanics section of this document for more information).
The Mounted Machine Gun functions identically to the regular Machine Gun when
the Attack button is pressed. Pressing and holding Attack will generate a continuous
stream of fire, while tapping it will produce short bursts. The Mounted Machine Gun
features an even faster rate of fire than the regular Machine Gun, and does significantly
more damage. The Mounted Machine Gun also features extremely high stopping
power and hitting an enemy enough times will knock it over. Since it is mounted on a
tripod, it is also effective at extremely long ranges. The Mounted Machine Gun comes
with a certain amount of ammunition when the player finds it, and once empty the gun
cannot be reloaded and will become useless. When fired, the Machine Gun creates a
heavy buzzing/stuttering sensation in the controller’s vibration.


Spotlight


[...]


Miscellaneous Objects

Ammunition


The player is able to get ammunition for each of his projectile weapons by picking up
additional weapons, with Torque automatically removing the ammunition from these
found weapons if he already has that weapon. In addition, the player will sometimes find
just ammunition. Ammunition is unique to each type of projectile weapon, and cannot
be shared between weapons.



  • Box of Pistol Speed-Loaders: .44-caliber ammunition for the revolver. Comes in
    a box of four six-bullet “Speed-Loaders” that can be used to insert all six shots into
    the gun. Total is 24 bullets per box.

  • Machine Gun Clip: A “barrel” style clip for use with the Tommy Gun. .45-caliber.

  • Box of Shotgun Shells: A simple box of 30 shotgun shells.

  • Can of Gasoline: Looks like a standard red metal gasoline can, becomes one of the
    components of the homemade Flamethrower.


Health


Health objects inUnspeakableare instantly used when they are picked up, with the
player not picking them up if he is at full health. Health comes in the form of
antidepression prescription medication that Torque can consume, of the brand name
“Dozak.”


620 Appendix B: Sample Design Document:The Suffering

Free download pdf