PC Gamer - UK (2022-02)

(Maropa) #1

81


Chorus is a beautiful, if
frustrating space
adventure that excels
when it comes to its
fighter ship combat.

VERDICT

game. Autosaves are more infrequent,
generally bookending the quests –
and you can’t save manually during
quests, before you ask. But my biggest
gripe is an annoyingly mundane one:
it’s too damned difficult to find stuff,
much of the time.
One of your powers, Rite of the
Senses, highlights notables in the
world, be they sidequests or tiny
objectives like floating crates. The
idea is that these will be highlighted,
then you’ll saunter over and pick
them up. But they only seem to light
up when you get close.
To clarify: these crates are specks.
Sometimes they’re buried in an ocean
of space debris. Meanwhile, as
Douglas Adams said, space is big. It
only happened a couple of times that
I was forced to fly around for aeons,
spamming the scan button till these
specks lit up, but that was a couple of
times too many. More often, I’d take
ten minutes trying to locate tiny
‘psychic totems’ to wrap up battles.
While Chorus stumbles with these
finer details, I’m hopeful they can be
patched out. The game is far better at
the big picture, presenting beautiful
space vistas that are a joy to fly and
shoot your way around.

TOP: Nara can sense
and replay memories.


ABOVE: (^) There’s a
good amount of
enemy variation.
SPACE JAM
Who’s singing in
this choir?
5%
STAR WARS
Fewer aliens, and
no lightsabers,
but you’re
basically a Jedi.
25%
THE WITCHER 3
Swap nekkers for
pirates, Roach for a
talking spaceship.
30%
BATTLESTAR
GALACTICA
The setting’s not as
interesting, but the
combat evokes BSG.
5%
CONTROL
Aliens love
brutalism.
35%
FREELANCER
Chorus has a
similarly
streamlined
control system.
You can leap behind
enemy shields, or
simply zap them away.

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