When a biped’s hand must interact with an object, there are two methods
you can use to create the animation:■ Animate the hand, then link the object to the hand with Select And Link,
or■ Animate the object, and use IK settings to make the hand follow the object.The second method has some practical advantages, which are illustrated in
this lesson.Set up for this lesson:1 On the Quick Access toolbar, click the Open File button, navigate
to the \animation\character_animation\interacting_with_objects folder, and
open ironing_start.max.940 | Chapter 5 Character-Animation Tutorials