Geometry, Teacher\'s Edition

(Axel Boer) #1

5.12 Transformations


Translations


I.SectionObjectives



  • Graph a translation in a coordinate plane.

  • Recognize that a translation is an isometry.

  • Use vectors to represent a translation.


II.ProblemSolvingActivity-TranslationTeamwork



  • For this activity, the students will be creating a game.

  • Divide students onto teams of two.

  • The first step is for students to design translations on a coordinate grid. They will need to create four different
    translations.

  • Then have them write the coordinates for each translation on a separate index card.

  • Finally, they need to write directions indicating the spacing of the translation. For example, three up and four
    to the right.

  • Now they can put the whole thing together.

  • Each team joins another team.

  • They put all of the game cards together and they have to match up the correct diagram with the card coordinates
    and the directions.

  • This can have a time limit for students as well.


III.MeetingObjectives



  • Students will graph translations on a coordinate plane.

  • Students will recognize that a translation is an isometry.


IV.NotesonAssessment



  • When students are finished, collect each teams “playing cards”

  • Check student work for accuracy.

  • Offer correction/feedback when necessary.


Matrices


I.SectionObjectives



  • Use the language of matrices.

  • Add matrices.

  • Apply matrices to translations.


Chapter 5. Geometry TE - Problem Solving
Free download pdf