DnD 5e Players Handbook
monsters. Barbarians charge headlong into that danger so that their people don’t have to. Their courage in the face of danger ma ...
Eq u ipm en t You sta rt w ith th e fo llo w in g eq u ip m en t, in a d d itio n to th e e q u ip m e n t g ra n te d b y y o u ...
Beginning at 15th level, your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it. In d ...
creature until the end of your next turn. This effect ends if the creature ends its turn out of line of sight or more than 60 fe ...
In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard i ...
works of magic, decipher old tomes, travel to strange places, or encounter exotic creatures. Bards love to accompany heroes to w ...
Spell Slots The Bard table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these ...
You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses whe ...
check succeeds or fails, or before the creature deals its damage. The creature is immune if it can’t hear you or if it’s immune ...
Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to hea ...
their deities’ worshipers, which can mean fighting rampaging orcs, negotiating peace between warring nations, or sealing a porta ...
Sp e l l c a s t i n g As a conduit for divine power, you can cast cleric spells. See chapter 10 for the general rules of spellc ...
you can use it three times between rests. When you finish a short or long rest, you regain your expended uses. Ch a n n e l Di v ...
As an action, choose one creature that you can see within 60 feet of you. That creature must make a W isdom saving throw. If the ...
Bo n u s Ca n t r ip W hen you choose this domain at 1st level, you gain the light cantrip if you don’t already know it. Wa r d ...
Ac o l y t e o f Na t u r e At 1st level, you learn one druid cantrip of your choice. You also gain proficiency in one of the fo ...
subterfuge, pranks, deception, and theft rather than direct confrontation. Tr ic k e r y Do m a in Spells Blessing of th e Trick ...
Druid Holding high a gnarled staff wreathed with holly, an elf summons the fury of the storm and calls down explosive bolts of l ...
and water—must remain in equilibrium. If one element were to gain power over the others, the world could be destroyed, drawn int ...
Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival Eq u ip m e n t Y ...
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