ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition
■ Using the ZBrush Tools 17 In ZBrush you can work with models, tools, or documents. For sculpting characters we’ll focus on too ...
18 chapter 1 ■ Sculpting, from Traditional to Digital Sculpting a Lion’s Head You will begin by sculpting the lion head. For the ...
■ Using the ZBrush Tools 19 At this time you may also turn on Perspective Camera. By default ZBrush uses an orthographic camera, ...
20 chapter 1 ■ Sculpting, from Traditional to Digital While working, establish the forms that are advancing in space, like the ...
■ Using the ZBrush Tools 21 Figure 1.20 Shape roughed in from front and side Figure 1.21 Objects may look fine from the front wh ...
22 chapter 1 ■ Sculpting, from Traditional to Digital Everyone uses the sculpting tools differently. You find the combination th ...
■ Using the ZBrush Tools 23 The ring should now be centered in the lion’s head. It must be moved down into the mouth area we cre ...
24 chapter 1 ■ Sculpting, from Traditional to Digital Drag to create line on surface Click and drag on line to move the transpos ...
■ Using the ZBrush Tools 25 Moving in ZBrush “Moving” in ZBrush can refer to moving ZTools in relation to each other, moving in ...
26 chapter 1 ■ Sculpting, from Traditional to Digital If you set the Brush slider to -60, the inverse happens: it presses in whi ...
■ Using the ZBrush Tools 27 Rotate to the back and locate your masked line. Clear the mask by Ctrl-dragging on the document win ...
28 chapter 1 ■ Sculpting, from Traditional to Digital You can mask out areas you don’t want to affect with your strokes by press ...
■ Using the ZBrush Tools 29 With the Pinch brush and LazyMouse on, pinch the outer edge of the eyelid (Figure 1.41). Be sure to ...
30 chapter 1 ■ Sculpting, from Traditional to Digital Finishing Your Model The following list represents some of the edits made ...
■ Using the ZBrush Tools 31 These techniques are useful to the digital illustrator as well as when conceptualizing a character w ...
Chapter two ...
Sculpting in ZBrush In this chapter we’ll continue to explore the tools and techniques for sculpting in ZBrush. We’ll start by u ...
34 chapter 2 ■ Sculpting in ZBrush primitive helps to illustrate how topology in ZBrush is not a major concern, provided that th ...
■ The Brush Menu 35 lowest levels with some brushes and then higher levels with Clay and Rake tools, but it is important to unde ...
36 chapter 2 ■ Sculpting in ZBrush Figure 2.4 The BrushMod slider changes each brush dif- ferently. When using Pinch, the slider ...
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