ZBrush Character Creation - Advanced Digital Sculpting 2nd Edition
■ The Brush Menu 37 Brush Description Blob brush This brush is particularly good at producing certain organic effects very quick ...
38 chapter 2 ■ Sculpting in ZBrush Standard vs. Infl ate Brush The difference between the Standard and Infl ate brushes lies in ...
■ The Brush Menu 39 Auto Masking Auto Masking contains the brush masking options. Here you will find options such as Mask By Pol ...
40 chapter 2 ■ Sculpting in ZBrush Brush menu option Description Modifiers Provides general brush modifier controls, including t ...
■ The Brush Menu 41 Figure 2.7 Examples of various Edit curve settings One common edit I make to the Edit curve is what I call c ...
42 chapter 2 ■ Sculpting in ZBrush Backface masking is useful when you’re working on thin meshes such as clothes, wings, or othe ...
■ The Brush Menu 43 Figure 2.10 Cavity masking isolates the high or low points of the surface from editing. Saving Custom Brushe ...
44 chapter 2 ■ Sculpting in ZBrush On the book’s DVD you’ll find a selection of custom brushes, including this one, called softS ...
■ The Brush Menu 45 by using smaller and smaller rakes until the whole surface is smoothed. In Figure 2.16, I started the ogre b ...
46 chapter 2 ■ Sculpting in ZBrush Figure 2.18 An example of Rake and Claybrush strokes at different levels of refi nement What ...
■ The Brush Menu 47 In the following image, we have a sphere with a wavy line down the center. Notice how the bounce of light is ...
48 chapter 2 ■ Sculpting in ZBrush away all the curves to help you see the underlying form and structure. One important part of ...
■ The Écorché Approach to Sculpting 49 The Écorché Approach to Sculpting The approach used to sculpt the head and body in Figure ...
50 chapter 2 ■ Sculpting in ZBrush A Note on Anatomical Terminology Although it is not necessary to know the names of all the bo ...
■ Sculpting the Skull 51 • The third line represents the bottom of the nose. • The last third of the head is divided into th ...
52 chapter 2 ■ Sculpting in ZBrush them consistent makes it easy to drift off proportions and make a head that appears strange. ...
■ Sculpting the Skull 53 Draw the tool on the canvas and enter Edit mode with the T key. From the Brush menu select the Move br ...
54 chapter 2 ■ Sculpting in ZBrush To create a mask marquee, hold down the Ctrl key and drag from a point off the model. A dark ...
■ Sculpting the Skull 55 Sculpting the Forms of the Facial Mass Now let’s move on to sculpting the facial mass: Carve away the ...
56 chapter 2 ■ Sculpting in ZBrush Using the Standard brush with ZSub on, carve away the hollows at the sides of the head (the ...
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